SLEEP(3) System Library Functions Manual SLEEP(3) NAME sleep - suspend process execution for an interval measured in seconds LIBRARY Standard C Library (libc, -lc) SYNOPSIS #include <unistd.h> unsigned int sleep(unsigned int seconds); DESCRIPTION The sleep() function suspends execution of the calling process until either seconds seconds have elapsed or a signal is delivered to the pro- cess and its action is to invoke a signal-catching function or to termi- nate the process. System activity may lengthen the sleep by an indeter- minate amount. This function is implemented using nanosleep(2) by pausing for seconds seconds or until a signal occurs. Consequently, in this implementation, sleeping has no effect on the state of process timers, and there is no special handling for SIGALRM. RETURN VALUES If the sleep() function returns because the requested time has elapsed, the value returned will be zero. If the sleep() function returns due to the delivery of a signal, the value returned will be the unslept amount (the requested time minus the time actually slept) in seconds. SEE ALSO nanosleep(2), usleep(3) STANDARDS The sleep() function conforms to ISO/IEC 9945-1:1990 (``POSIX.1''). HISTORY A sleep() function appeared in Version 7 AT&T UNIX. BSD February 13, 1998 BSD